| Set: | 
          Mystery Booster 2 Playtest Cards | 
      
      
          | Type: | 
          World Enchantment | 
      
      
          | Rarity: | 
          Common | 
      
      
          | Cost: | 
          {2}{U}{U} | 
      
        
            Planet (When this permanent enters, exile the top five cards of your library as its resources.)
Trade Routes — At the beginning of your precombat main phase, choose one —
• Discard a card. If you do, put two of Alberix's resources into its owner's hand.
• Exile the top card of your library as a resource.
        
        
            TEST CARD - Not for constructed play